Shaked Reguev
Shaked Reguev is a versatile 3D and Unity Generalist with a strong technical background, specialized in developing interactive applications, games, and immersive digital environments. Holding a B.A. in Film and TV Studies and an M.F.A. in Digital Media from Tel Aviv University, where he was recognized on the Dean’s Honor List, Shaked seamlessly bridges the gap between cinematic storytelling and hands-on technical execution.
Adopting a full-stack generalist workflow, his expertise covers the entire production pipeline inside Unity, including environmental design, custom Shader Graph development, animation management, and interactive scripting. Proficient in both hard-surface and organic 3D modeling using Autodesk Maya and Substance Painter, Shaked focuses on creating clean, optimized, and production-ready assets tailored for modern real-time engines.
Alongside his independent creative business, SRExperience Studio, Shaked brings a keen eye for detail, creative direction, and client-level quality assurance to every project. In 2024, he curated and managed the Digital Media Exhibition and competition at the Tel Aviv International Student Film Festival (TISFF), overseeing everything from artistic curation and narrative design to logistical coordination and technical setup. This experience granted him a macro-level understanding of complex production workflows, cross-discipline collaboration, and large-scale experiential design.
Let's Build Cool Things Together
Whether you have a project in mind, a pipeline bottleneck to solve, or want to collaborate on the next frontier of digital media—I’m always open to compelling opportunities. Reach out via your preferred channel: